Pre-emptive Bidding
♣ ♥ ♠ ♦
There's only one intention behind a pre-empt - that's to rob your opponents of their precious bidding space.
Of course you are taking a risk in pre-empting and you can come
unstuck - but surprisingly infrequently as long as partner keeps quiet!
Of course partner is allowed to raise your pre-empt with suitable
values as long as the LTC count also REDUCES by the SAME amount!
However if your partner believes the opponents have a slam a different
mathematics is invelved than if just preventing the opponents from
games up to the 5-level
In the modern game pre-empting is now played with maximum of aggression
and its taken to the limit - also always pre-empt
at the highest level at one's first bid - never pre-empt at say the
3-level and then up it to the 4-level when opponents dare to speak -
you have now lost the extra effectiveness of an immediate 4-level
pre-empt and probably wiser to keep silent now - as opponents have now
had a whole level of bidding to make use of that you could have
scuppered!
BETA initiates opening bid pre-empts at the 3-level in Majors and at the 4-level in minors.
[Note: BETA has reassigned 3-level minor openings to show 5-5 or better
in both RED (3C) or both Majors (3D) after deciding that this revised
usage is more valuable than somewhat ineffectual 3mi openings]
Its basically all a matter of Mathematics. On your side of the coin you have a long suit of 7+ cards and you lack the criteria to make any other BETA opening bid.
One side of the coin is what opponents can score when succeding at game and slam level - ignoring o'tricks -:
LEVEL
|
MINORS-NON VULNERABLE
|
MINORS VULNERABLE
|
MAJORS NON-VULNERABLE
|
MAJORS VULNERABLE
|
NO TRUMPS NON VUL
|
NO TRUMPS VUL
|
4
|
130
|
130
|
420
|
620
|
430
|
630
|
5
|
400
|
600
|
450
|
650
|
460
|
660
|
6
|
1440
|
1360
|
980
|
1430
|
990
|
1440
|
7
|
1440
|
2140
|
1770
|
2210
|
1520
|
2220
|
But what could you lose if doubled?
DOWN & DOUBLED
|
NOT VULNERABLE
|
VULNERABLE
|
1
|
100
|
200
|
2
|
300
|
500
|
3
|
500
|
800
|
4
|
700
|
1100
|
5
|
900
|
1400
|
6
|
1100
|
1700
|
7
|
1300
|
2000
|
8
|
1500
|
2300
|
9
|
1700
|
2600
|
10
|
1900
|
2900
|
11
|
2100
|
3200
|
Observe against opponents game level contracts:...
1 Down doubled is always profitable against any makeable game at any vulnerability BUT loses against any part score!
2 Down doubled when non-vulnerable is also profitable against any makeable game at any vulnerability
but if vulnerable only profitable against a vulnerable game
3 Down doubled non-vul beats any vulnerable game but loses against all non-vulnerable games that make
4|5 Down lose against all game contracts that succeed
Against small NV slams that are made here are the maximum number of tricks short that would be profitable:
DEFENCE
|
SMALL SLAMS NON-VUL
|
GRAND SLAMS NON-VUL
|
SMALL SLAM VULNERABLE
|
GRAND SLAM VULNERABLE
|
NON_VULNERABLE
|
5
|
8
|
7
|
11
|
VULNERABLE
|
3
|
5
|
5
|
7
|
A brief guide to pre-empting
Its basically all about holding a long suit.
A second suit is also useful
- mainly as there will be just 2 other cards in the remaining 2 suits.
It is necessary to make the following analysis:
First take note of:-
- What position am I opening in 1st 2nd 3rd or 4th?
- What are the vulnerabilities round the table?
- How many tricks can one reasonably expect to make?
- What do you believe the opponents could possibly be aiming at - a game or a slam?
(i) Find your LTC.
(ii) Estimate the opponents likely target: is it game or slam?
(iii) Make your pre-empt not
assuming any help from your partner - and make it at the highest
reasonable level - don't put in a bid and then augment it at a later
turn!
The best moment to make a pre-empt is before opponentsa have spoken
Failing this consider weak jump overcalls - minimum useful in a Major
is at the 3-level and at the 4-level in a minor suit - in BETA these
are the lowest possible pre-empts available.
Your position when opening the bidding is most important:
1st position you have the advantage of stealing bidding space from
your LHO and thereby hopefully making things difficult for your
opponents to reach their optimum contract - make the best use of it : steal the maximum bidding room you can!
Bear in mind too that your partner is also being pre-empted too!
Although he will get a fair view of your hand he too may now lack the
bidding space to progress safely.
2nd position is the most demanding position for pre-empting! One best
understands this as your LHO opponent already knows of his partners
limitations and is more prone to exert penalties when suitable -
(corollary we should evolve to make penalty doubles rather than take-out doubles
over 2nd hand pre-empts.) Over weak 2 pre-empts we have Rubinsohl for
positive action - also available for Majors only over a 3C opening pre-empt by your RHO.
So in 2nd position 'weak' cannot be as weak as in other positions and
need better quality suits (not broken) and classical length.
All normal opening bids should be made with normal values.
In 3rd position it is
possible that your LHO has values. Also partner has
not opened so you will not be preventing him so much from developing
his limited values - so an ideal position given an appropriate hand -
neither the old rule of 2 or 3 or suit length of holding level-2 cards
is necessary. Quality of the suit is also not paramount! So
sub-standard openings may be made - partner be aware! It is
worthwhile to note that your LHO will be making a bid. If your sure of
it steal bidding space, if you feel strength is spread fairly evenly
around the table open normally.
In 4th position
pre-empts make no sense - you are not pre-empting
anyone! With 5 spades, and near-opening values a 1-level can be
considered.. Also sound distributional game bids can be made. However
stronger hands <= 5LTC should always be opened normally e.g. 2C, 2D
(19-20 or 5-5), 2Ma, 2N and a small leniency of 1/2 trick is acceptable in this position.
Vulnerabilities will always be a consideration - especially whenever
vulnerable. These days far more aggressive behaviour is becoming common
- even when vulnerable.
Your potential number of tricks and therefore your hand's potential comes from three sources
- Your trump suit - possibly from 2 suits
- Outside controls - Aces & Kings & Shortages
- Your LTC needs to be evaluated before bidding
- Note: in Beta 5-5+ hands are treated specially both in opening and in overcalling.
-
Too many outside Aces and Kings are a negative consideration against pre-empting as your hand has good defensive values
In fact ideally you should not usually hold more than one outside quick tricks when pre-empting.
So its all down to your trumps and basically its down to their length & quality
Vulnerabilities are also a major consideration:
- Your worst scenario when pre-empting is adverse vulnerability in any position
You're
vulnerable and the opponents are not - it will be poor to pre-empt
riskily in this situation
Notes:
3-level minor pre-empts are particularly prone to these risks. True,
they can take out a good full round or two of bidding space which has a
chance to disrupt opponents bidding. However modern defensive methods:
e.g. T-O doubles, Rubinsohl (Lebensohl) & Specialised overcalls
such as : 2-suited bids and Rubinsohl can still find their proper target. Not to forget options available in the
protective position too.
If the opponents win the auction they are armed with key
distributional information and likely location of honours too. All of
which can guide their planning of the play. There is a notoriously
difficult lead situation for the opposition where aggressive leads are
generally very rare - typically simply leading their preemptive suit.
3-level Pre-empts in Spades have most effect as the opponents are
forced to the NEXT level if they wish to compete. A 3 Heart pre-empt is
noticeably less effective as either opponent will be quick to introduce
his spade suit..
That's basically it, pre-empting has risks. However there is
an
element in your favour and that is that most people are playing a
double as a Take-out rather than a penalty Double. Saying this it is
interesting to note that well advanced players/systems are increasingly turning
towards penalty doubles - including BETA. Lesser players fear the
disasterous consequences if double fails! (This is unnecessary and
such occasional reverses of fortune just need to be taken on the
nose!)
Look
how often we see both sides pushing to game on case the
other side mbids and makes it and both going down. There are valuable
IMPS to be had by judging the game not to be there and proven right,
making your part score e.g.140 and an extra 50 too 190 in total or 240
if both vulnerable. Think about it - I say believe in your judgement -
on balance you will win!
The purpose of pre-empting is not now aimed just against
opponents potential game contracts or deterring slams - more a dirsruption of their normal
bidding - presenting opponents with difficult decisions due to reduced
bidding room.
Last note: in Pairs (the above is more the teams position) it has
become the norm to be prepared to take additional risks - maybe the
penalty double will come back in fashion to curb this! I actually tried
this for a while but had little success with it, so it remains a
Take-out double over weak 3's, are now more optional, for me - pressure is increased on partners judgement now. I still
contemplate using penalty doubles of 3+ level pre-empts given the
trend to ever weaker pre-emptiveness!
That's one side of the story - what about being pre-empted?
Well you have risks too! Like the pre-empter your LHO & your
partner are still unknown quantities! For this reason competing
directly is basically to the limit of your own hand, especially when you
have a longish suit and good values and shortness in the opponents
pre-empt is likely and useful as would be a top honour! Otherwise we
have the ubiquitous T-O Double at our disposal.
I am aware that
many who use Rubinsohl are playing the double as optional (similar situation exists with Lebensohl). I'm not
convinced about this although some mighty good players seemingly are -
but nothing stops partner with a suitable holding to convert your
double into a penalty - perhaps that's all they really mean by optional anyway. In
the distant past I used to describe my T-O doubles as 'optional' but
this practice is not generally accepted these days, I have to state
that partner may transmute it to a penalty double!
If defending a against a weak major two (or 2 Diamonds for that matter) we have Rubinsohl
to help with defence
with near opening values and a good suit with transfers showing in principle a 6 card suit and also a
transfer to the opponents suit to show a 4-5 card major, a 2-level
competitive overcall in a major with 4-5
card is also possible.
Note: a
T-O
double is likely to disclose any unbid 4 card major. Immediate
overcalls of 2S with near opening values over a weak 2 Hearts
opening are advocated with a 5 card suit. with at least near opening
values and a 6 card suit one should use a Rubinsohl transfer (which has
the adantage of immediate disclosure of your suit (a serious plus point
over a Lebensohl 2NT overcall where if opponents continue in their
bidding you may never get to disclose your suit!)
Also since
the T-O Double expresses certain values (opening at least and an unlimited threat too!) and a
balanced hand except for a welcome but not certain shortage in the
opponents suit, it puts your partner in a good position to
compete or not.
It has to be remembered that a T-O double is strictly forcing in BETA with our lower minor neagative response.
Partner must now make a bid if his LHO passes.
The opponents have taken the risk to pre-empt you and steal the
hand,
therefore you too have to take chances to overcome it! So help your
partner be prepared to counteract with a T-O double! On rare occasions
you may have a great hand and a good suit - in that case bid it to the
hilt! You may not get another chance - either directly (4-level and
beyond) or with Rubinsohl transfers. You also have Beta's wide range of
2-suited overcalls where BOTH the suits involved are directly known and also the strength in terms of a LTC is
known in two ranges:
(i) Strong 2-suited hands with a maximum of 5 LTC.
(ii) Weak 2-suited hands with a LTC range 5 1/2 to 7 1/2 LTC - the higher limit depending on the vulnerabilities at the table.
The opponents have removed their suit from your calculations and you
will have discounted any small honours held in the opponents suit and added
value for any shortage when competing in your suit!
Now lets consider the protective position. If your partner has made a
bid then respond with a limit raise - don't hold back, with limited
bidding space and bidding options partner has bid without knowing your
values (except if you were a passed hand). If partner has doubled
a pre-emptive bid consider to bid any 5+ card suit and expecting at least a minimum support from partner
& at least near opening values.
When partner has passed its more difficult but be prepared
to show any good long suit if you have no clear
defence if your RHO has not bid - in this case you may expect
at least moderate values with your partner.
Now the difficult issue of taking penalties! At teams your opponents
may well have pushed one too high - should you double. Well the
mathematics are against you and your opponents know this and with
distributional hands there is a far from ignorable probability that it
can make at the 5-7 levels!
Consider the bidding: 3H P(partner) P ?
If you double and they go down you will score: 100 or 200 instead of 50
& 100 if you pass. But if they make it you score: -490 0r
-690 instead of -140. The odds are against you risking a gain of
50 versus a loss of 350 or 100 versus a loss of 550!
Conclusion in teams the risk is unacceptable (unless you are reasonably
certain to defeat the opponents). At pairs its an entirely a different
matter and a double for penalties is altogether more
common when you are sure you cannot compete
any higher. Note this practice is becoming increasingly commonplace.
In competitive situations like 1H - 1S(opp) - 3H¦2NT(partner) - 3S(opp) - P - P - ?
the same issue arises. See Competitive bidding
- Theory of total tricks is a really useful help. This may aid you in deciding
whether to compete further, PASS or go for a penalty double.
A 3NT pre-empt is a very different animal - often termed a Gambling 3NT.
It announces a SOLID 8 card minor and denies any outside Ace or
King. Partner can accept it or bid 4 Clubs - PASS or
correct bid.
3-level pre-empts are far more destructive than weak two's.
We commented on
3 of a minor pre-empt above and indeed in Beta we do not make such bids
putting them to better use as opening bids see our 3-suited and in 2 suited overcalls see our weak overcalls & our strong ones.
Once bidding begins at the 3-level Majors sure do take precedence!
Over a 3-level pre-empt by first
making a T-O double then 'correcting' partner's response. Over 3C first
bid 3S (transfer to 3N) then bid 4D. Occasionally use 3NT overcall if
one has a guard and the highest unbid major too - then rebid your minor
(Note: There is often more risk than gain in lanquishing in a 4 of a
minor contract! Therefore it should be invitational.)
4-level overcalls are all 2-suited.
Rubinsohl transfers are still played but only over 3C. (Just 3D/H/S)
Over 3D natural bids of 3H & 3S are required:
3C-3D Transfer: Shows Hearts 5+: responder may bid 3H, 4H, 4NT(ERKCB) with fit , 3S & 3NT Natural
3C-3H Transfer: Shows Spades 5+: responder may bid 3S, 4S, 4NT(ERKCB) with fit or 3NT Natural
3C- 3S Is a transfer to 3NT Which is to play or a continuation can be made to 4C or 4D to show a 6 card suit.
3X- 3NT Is special - see below
3D-3H¦S Are Natural - Non-forcing
3H-3S Is Natural
3X-*
Is for T-O Asks for partner's suit 5+ at the same level. There is no
negative! PASS is for penalties! At the 4 level 2 suits are shown. 3NT
is natural.
Over 3-level overcalls we have a special overcall of 3NT which is
closely akin to our usage to our 3NT response to 3-suited
openings! It shows a guard in the opponents suit and at least 4
cards in the highest unbid Major.
This
bid is invaluable against 3C¦D¦H¦S opening pre-empts as there is not simply enough bidding
space to decide between the highest unbid Major and a 3NT game without
it.
Ex: Consider opponents open 3H and you hold a potentially game going hand
with a Spade suit and good stops in Hearts (or vice versa opponts open 3S etc) and a semi-balanced hand,
you surely would like to explore the dual possibilities of a 3NT game
and a 4 Spade(Heart) game.
We use 3NT to show such hands, over any 3-level pre-empt, allowing partner to PASS if he feels 3NT
is the better place to be or to bid 4 of the highest unbid major if
this looks to be the better option or rarely a break-out into his own long suit.
A third possibility available to responder is to bid 5 of the lowest
unbid minor with a fair 6+ card suit only when all other options are less
favourable. The reason being is that there is a fair probability that
the 3NT bid also includes a small club holding of 3 or 4 cards! This is
due to the semi-balanced structure of our 3NT conventional overcall.
This convention operates over 3C & 3D too in respect of Spades, and over 3S in respect to Hearts.
Over 3C¦D with HEARTS other approaches need to be taken.
Over 3C we use red suit transfers:
use a 3D as a transfer to Hearts & 3H can is a transfer to 3S! and
you may PASS partners response! - So partner needs to seriously
consider bidding 4H or 4S respectively.
In particular following: 3C-3D-3H-...3NT is again our 2-way bid (3S
would show both majors!) and partner is given the obvious choices
respectively.
NOTE: there are NO transfers over a 3D pre-empt - 3H and 3S are
natural competitive bids & 4-level bids show 2 suits
Over 3D there is no surefire way of giving partner a choice of 4H or 3NT.
So best is to overcall with a Double (or possibly 3H if suitable) and then:
(i) If partner bids 4H then PASS
(ii) If partner bids 3NT PASS
(iii) If partner bids 3S: bid PASS or bid 4S with 3 card support. Also bid 3NT
with 2 cards spades, game values and 4 Hearts: and partner with 4
Hearts too should seriously contemplate bidding 4H if distributional.
By way of explanation realise that this would not be partner's chosen
bidding path with both Spades and a good stop for NT.
Over 4-level pre-empts we are seriously out of bidding space. Our options are few & more risk needs to be taken!:
(i) Compete directly by bidding your long or nearly solid suit - At the 4
level this should be done in a major even with 6 LTC if non-vul and
with a 5 LTC vulnerable. At the 5 level the LTC's must be 5 & 4
respectively.
(ii) Bid 4NT! This convention shows interest in the 2 lowest unbid
suits and partner needs to choose (unless he has a better option!)
(iii) Double. This convention asks partner to choose between the 2 highest unbid suits
(iv) 5-level bids are all natural (not showing 2-suits!)